For AI agents: the complete documentation index is available at /llms.txt, the full documentation bundle is available at /llms-full.txt, and this page is available as Markdown at /server/interfaces/PlayerBreakingBlockEventOptions.md.

Interface: PlayerBreakingBlockEventOptions

event player block

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Preview

传递给 PlayerStartBreakingBlockAfterEventSignal.subscribePlayerCancelBreakingBlockAfterEventSignal.subscribe 的接口,用于过滤哪些事件会传递给所提供的回调函数。

An interface that is passed into PlayerStartBreakingBlockAfterEventSignal.subscribe or PlayerCancelBreakingBlockAfterEventSignal.subscribe that filters out which events are passed to the provided callback.

Properties

blockFilter?

optional blockFilter?: BlockFilter

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Remarks

回调函数应针对的 BlockFilter。如果未定义,回调函数将针对所有方块被调用。

The BlockFilter that the callback should be called for. If undefined, the callback will be called for all blocks.


playerFilter?

optional playerFilter?: EntityFilter

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Remarks

回调函数应针对的 EntityFilter。如果未定义,回调函数将针对所有玩家被调用。

The EntityFilter that the callback should be called for. If undefined, the callback will be called for all players.

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