Class: EntityNpcComponent experimental
entity componentBeta
为实体添加 NPC 功能,如自定义皮肤、名称和对话交互。
Adds NPC capabilities to an entity such as custom skin, name, and dialogue interactions.
Extends
Properties
defaultScene
defaultScene:
string
World Mutation Beta
Remarks
当玩家首次与 NPC 交互时打开的 DialogueScene。
The DialogueScene that is opened when players first interact with the NPC.
entity
readonlyentity:Entity
Beta
Remarks
拥有此组件的实体。如果实体已被移除,则实体将为 undefined。
The entity that owns this component. The entity will be undefined if it has been removed.
Throws
This property can throw when used.
Inherited from
isValid
readonlyisValid:boolean
Beta
Remarks
返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from
name
name:
string
World Mutation Beta
Remarks
NPC 显示给玩家的名称。
The name of the NPC as it is displayed to players.
skinIndex
skinIndex:
number
World Mutation Beta
Remarks
NPC 将使用的皮肤索引。
The index of the skin the NPC will use.
typeId
readonlytypeId:string
Beta
Remarks
组件的标识符。
Identifier of the component.
Inherited from
componentId
readonlystaticcomponentId:"minecraft:npc"='minecraft:npc'
Beta
