Class: ItemFoodComponent
componentBeta
表示物品食物组件。当出现在物品上时,实体可以消耗此物品。 注意,只能在数驱物品上获取和使用该组件。
When present on an item, this item is consumable by entities. Note that this component only applies to data-driven items.
Extends
Properties
canAlwaysEat
readonlycanAlwaysEat:boolean
Beta
Remarks
若为 true ,则无论饥饿值是否已满,玩家始终可以食用该物品。
If true, the player can always eat this item (even when not hungry).
Throws
This property can throw when used.
isValid
readonlyisValid:boolean
Beta
Remarks
返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from
nutrition
readonlynutrition:number
Beta
Remarks
表示实体在食用该物品后恢复的饥饿值,即营养值。
Represents how much nutrition this food item will give an entity when eaten.
Throws
This property can throw when used.
saturationModifier
readonlysaturationModifier:number
Beta
Remarks
当一个物品被食用,
将根据公式 nutrition * saturation_modifier * 2
来为玩家添加饱和状态。
When an item is eaten, this value is used according to this formula (nutrition * saturation_modifier * 2) to apply a saturation buff.
Throws
This property can throw when used.
typeId
readonlytypeId:string
Beta
Remarks
组件的标识符。
Identifier of the component.
Inherited from
usingConvertsTo
readonlyusingConvertsTo:string
Beta
Remarks
若给出,则使用时将该物品转换为标识符指定的物品。
When specified, converts the active item to the one specified by this property.
Throws
This property can throw when used.
componentId
readonlystaticcomponentId:"minecraft:food"='minecraft:food'
Beta
