Class: ItemDurabilityComponent
componentBeta
表示物品耐久组件。当出现在物品上时,表示该物品在使用过程中会损耗耐久。 注意,此组件仅对数驱物品生效。
When present on an item, this item can take damage in the process of being used. Note that this component only applies to data-driven items.
Example
giveHurtDiamondSword.ts
Extends
Properties
damage
damage:
number
World Mutation Beta
Remarks
此物品当前的损坏值。
物品当前耐久度为 maxDurability - damage。
当被设置为 负数,Infinity,NaN 等值时,值为 0。
Returns the current damage level of this particular item.
isValid
readonlyisValid:boolean
Beta
Remarks
返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from
maxDurability
readonlymaxDurability:number
Beta
Remarks
表示该物品在损坏前可以承受的损坏值。
Represents the amount of damage that this item can take before breaking.
Throws
This property can throw when used.
typeId
readonlytypeId:string
Beta
Remarks
组件的标识符。
Identifier of the component.
Inherited from
unbreakable
unbreakable:
boolean
World Mutation Beta
Remarks
表示物品是否会损坏或损失耐久度。将其设置为 true 会暂时移除物品的耐久度 HUD,并暂停该物品的耐久度损失。
Whether an item breaks or loses durability. Setting to true temporarily removes item's durability HUD, and freezes durability loss on item.
componentId
readonlystaticcomponentId:"minecraft:durability"='minecraft:durability'
Beta
Methods
getDamageChance()
getDamageChance(
unbreakingEnchantmentLevel?):number
World Mutation Beta
Parameters
unbreakingEnchantmentLevel?
number
耐久魔咒等级,在计算损坏概率时受到此参数的影响。
传入的 unbreakingEnchantmentLevel 参数必须介于 [0, 3]。
Unbreaking factor to consider in factoring the damage chance. Incoming unbreaking parameter must be within the range [0, 3]. Defaults to: 0 Bounds: [0, 3]
Returns
number
使用时的最大损坏概率。
Remarks
返回根据 damageRange 属性生成的最大损坏概率,
附带一个耐久附魔等级作为可选参数。
Returns the maximum chance that this item would be damaged using the damageRange property, given an unbreaking enchantment level.
Throws
若 unbreakingEnchantmentLevel 参数未在范围内时,抛出 TypeError 。
getDamageChanceRange()
getDamageChanceRange():
NumberRange
World Mutation Beta
Returns
NumberRange
Remarks
返回用于计算物品损失耐久的概率范围。最终物品损失耐久的概率将落在此范围中。
A range of numbers that is used to calculate the damage chance for an item. The damage chance will fall within this range.
Throws
This function can throw errors.
