For AI agents: the complete documentation index is available at /llms.txt, the full documentation bundle is available at /llms-full.txt, and this page is available as Markdown at /server/classes/EntityTameableComponent.md.

Class: EntityTameableComponent

entity component

Beta

Defines the rules for an entity to be tamed by the player.

Extends

Properties

entity

readonly entity: Entity

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Remarks

拥有此组件的实体。如果实体已被移除,则实体将为 undefined

The entity that owns this component. The entity will be undefined if it has been removed.

Throws

This property can throw when used.

InvalidEntityError

Inherited from

EntityComponent.entity


getTameItems

readonly getTameItems: ItemStack[]

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Remarks

Returns a set of items that can be used to tame this entity.

Throws

This property can throw when used.


isTamed

readonly isTamed: boolean

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Remarks

Returns true if the entity is tamed by player.

Throws

This property can throw when used.


isValid

readonly isValid: boolean

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Remarks

返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

Inherited from

EntityComponent.isValid


probability

readonly probability: number

Beta

Remarks

The chance of taming the entity with each item use between 0.0 and 1.0, where 1.0 is 100%

Throws

This property can throw when used.


tamedToPlayer?

readonly optional tamedToPlayer?: Player

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Remarks

Returns the player that has tamed the entity, or 'undefined' if entity is not tamed.

Throws

This property can throw when used.


tamedToPlayerId?

readonly optional tamedToPlayerId?: string

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Remarks

Returns the id of player that has tamed the entity, or 'undefined' if entity is not tamed.

Throws

This property can throw when used.


typeId

readonly typeId: string

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Remarks

组件的标识符。

Identifier of the component.

Inherited from

EntityComponent.typeId


componentId

readonly static componentId: "minecraft:tameable" = 'minecraft:tameable'

Beta

Methods

tame()

tame(player): boolean

World Mutation Beta

Parameters

player

Player

The player that this entity should be tamed by.

Returns

boolean

Returns true if the entity was tamed.

Remarks

Set this entity as tamed by the given player.

Throws

This function can throw errors.

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