Class: EntityTameableComponent
entity componentBeta
Defines the rules for an entity to be tamed by the player.
Extends
Properties
entity
readonlyentity:Entity
Beta
Remarks
拥有此组件的实体。如果实体已被移除,则实体将为 undefined。
The entity that owns this component. The entity will be undefined if it has been removed.
Throws
This property can throw when used.
Inherited from
getTameItems
readonlygetTameItems:ItemStack[]
Beta
Remarks
Returns a set of items that can be used to tame this entity.
Throws
This property can throw when used.
isTamed
readonlyisTamed:boolean
Beta
Remarks
Returns true if the entity is tamed by player.
Throws
This property can throw when used.
isValid
readonlyisValid:boolean
Beta
Remarks
返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from
probability
readonlyprobability:number
Beta
Remarks
The chance of taming the entity with each item use between 0.0 and 1.0, where 1.0 is 100%
Throws
This property can throw when used.
tamedToPlayer?
readonlyoptionaltamedToPlayer?:Player
Beta
Remarks
Returns the player that has tamed the entity, or 'undefined' if entity is not tamed.
Throws
This property can throw when used.
tamedToPlayerId?
readonlyoptionaltamedToPlayerId?:string
Beta
Remarks
Returns the id of player that has tamed the entity, or 'undefined' if entity is not tamed.
Throws
This property can throw when used.
typeId
readonlytypeId:string
Beta
Remarks
组件的标识符。
Identifier of the component.
Inherited from
componentId
readonlystaticcomponentId:"minecraft:tameable"='minecraft:tameable'
Beta
Methods
tame()
tame(
player):boolean
World Mutation Beta
Parameters
player
The player that this entity should be tamed by.
Returns
boolean
Returns true if the entity was tamed.
Remarks
Set this entity as tamed by the given player.
Throws
This function can throw errors.
