Class: EntityHealableComponent
entity componentBeta
定义与此实体进行治愈的交互方式。
Defines the interactions with this entity for healing it.
Extends
Properties
entity
readonlyentity:Entity
Beta
Remarks
拥有此组件的实体。如果实体已被移除,则实体将为 undefined。
The entity that owns this component. The entity will be undefined if it has been removed.
Throws
This property can throw when used.
Inherited from
forceUse
readonlyforceUse:boolean
Beta
Remarks
决定是否可以在实体满生命值时使用物品。
Determines if an item can be used regardless of the entity being at full health.
Throws
This property can throw when used.
isValid
readonlyisValid:boolean
Beta
Remarks
返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from
typeId
readonlytypeId:string
Beta
Remarks
组件的标识符。
Identifier of the component.
Inherited from
componentId
readonlystaticcomponentId:"minecraft:healable"='minecraft:healable'
Beta
Methods
getFeedItems()
getFeedItems():
FeedItem[]
Beta
Returns
FeedItem[]
此组件关联的实体。
Entity that this component is associated with.
Remarks
一组可以专门治愈此实体的物品。
A set of items that can specifically heal this entity.
Throws
This function can throw errors.
