For AI agents: the complete documentation index is available at /llms.txt, the full documentation bundle is available at /llms-full.txt, and this page is available as Markdown at /server/classes/EntityColorComponent.md.

Class: EntityColorComponent

entity component

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定义实体的颜色。仅对具有预定义颜色值的特定实体(例如,羊、羊驼、潜影贝)有效。

Defines the entity's color. Only works on certain entities that have predefined color values (e.g., sheep, llama, shulker).

Extends

Properties

entity

readonly entity: Entity

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Remarks

拥有此组件的实体。如果实体已被移除,则实体将为 undefined

The entity that owns this component. The entity will be undefined if it has been removed.

Throws

This property can throw when used.

InvalidEntityError

Inherited from

EntityComponent.entity


isValid

readonly isValid: boolean

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Remarks

返回该组件是否有效。如果组件的拥有者有效,并且满足组件所需的任何额外验证,则该组件被视为有效。

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

Inherited from

EntityComponent.isValid


typeId

readonly typeId: string

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Remarks

组件的标识符。

Identifier of the component.

Inherited from

EntityComponent.typeId


value

value: number

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Remarks

此特定颜色的值。

Value of this particular color.


componentId

readonly static componentId: "minecraft:color" = 'minecraft:color'

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