For AI agents: the complete documentation index is available at /llms.txt, the full documentation bundle is available at /llms-full.txt, and this page is available as Markdown at /server/classes/Dimension.md.

Class: Dimension

dimension

Beta

A class that represents a particular dimension (e.g., The End) within a world.

Properties

heightRange

readonly heightRange: NumberRange

Beta

Remarks

Height range of the dimension.

Throws

This property can throw when used.


id

readonly id: string

Beta

Remarks

Identifier of the dimension.


localizationKey

readonly localizationKey: string

Beta

Remarks

Key for the localization of a dimension's name used by language files.

Methods

calculateClosestBiomeFromSeed()

calculateClosestBiomeFromSeed(pos, biomeToFind, options?): Vector3 | undefined

Beta

Parameters

pos

Vector3

Starting location to look for a biome to find.

biomeToFind

string | BiomeType

Identifier of the biome to look for.

options?

BiomeSearchOptions

Additional selection criteria for a biome search.

Returns

Vector3 | undefined

Returns a location of the biome, or undefined if a biome could not be found.

Preview

Remarks

Calculates the location of the closest biome of a particular type from the world seed. Note that calculateClosestBiomeFromSeed can be an expensive operation, so avoid using many of these calls within a particular tick. The result is derived purely from the world generation algorithm and the world seed, so the returned location may not reflect the actual current terrain if biomes have been modified after generation.

Throws

This function can throw errors.

EngineError

Error


cloneBlocks()

cloneBlocks(beginLocation, endLocation, destination, cloneMode, filter?): void

Beta World Mutation

Parameters

beginLocation

Vector3

The lower northwest starting corner of the area to clone from.

endLocation

Vector3

The upper southeast ending corner of the area to clone from.

destination

Vector3

The lower northwest starting corner of the area to clone to.

cloneMode

CloneMode

Specifies how the cloned blocks should be placed at the destination.

filter?

BlockFilter

An optional block filter used to include only matching blocks from the source area.

Returns

void

Remarks

Clones a region of blocks from one area of the dimension to another.

Throws

This function can throw errors.

Error

LocationOutOfWorldBoundariesError


containsBiomes()

containsBiomes(volume, biomeFilter, isSuperset): boolean

Beta

Parameters

volume

BlockVolumeBase

Area to check biomes in.

biomeFilter

BiomeFilter

A list of biomes to include and exclude. A list of tags to include and exclude. Will return false if a biome is found in the area that is in the excluded list or contains any of the excluded tags.

isSuperset

boolean

Superset is used to determine the strictness of the filter. If superset is set to true then the area must contain one or more biomes in the included list or that contains all of the included tags. If superset is set to false then the area must contain only biomes in the included list and that contain all of the included tags

Returns

boolean

Returns true if the biomes in the area match the filter settings passed in. Otherwise, returns false.

Remarks

Checks if an area contains the specified biomes. If the area is partially inside world boundaries, only the area that is in bounds will be searched. This operation takes longer proportional to both the area of the volume and the number of biomes to check.

Throws

An error will be thrown if the area provided includes unloaded chunks. An error will be thrown if the area provided is completely outside the world boundaries. An error will be thrown if an unknown biome name is provided.

EngineError

InvalidArgumentError

LocationOutOfWorldBoundariesError

UnloadedChunksError


containsBlock()

containsBlock(volume, filter, allowUnloadedChunks?): boolean

Beta

Parameters

volume

BlockVolumeBase

Volume of blocks that will be checked.

filter

BlockFilter

Block filter that will be checked against each block in the volume.

allowUnloadedChunks?

boolean

If set to true will suppress the UnloadedChunksError if some or all of the block volume is outside of the loaded chunks. Will only check the block locations that are within the loaded chunks in the volume. Defaults to: false

Returns

boolean

Returns true if at least one block in the volume satisfies the filter, false otherwise.

Remarks

Searches the block volume for a block that satisfies the block filter.

Throws

This function can throw errors.

Error

UnloadedChunksError


createExplosion()

createExplosion(location, radius, explosionOptions?): boolean

World Mutation Beta

Parameters

location

Vector3

The location of the explosion.

radius

number

Radius, in blocks, of the explosion to create. Bounds: [0, 1000]

explosionOptions?

ExplosionOptions

Additional configurable options for the explosion.

Returns

boolean

Remarks

Creates an explosion at the specified location.

Throws

This function can throw errors.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError

Examples

createExplosion.ts

import { DimensionLocation } from '@minecraft/server';

function createExplosion(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  log('Creating an explosion of radius 10.');
  targetLocation.dimension.createExplosion(targetLocation, 10);
}

createNoBlockExplosion.ts

import { DimensionLocation } from '@minecraft/server';
import { Vector3Utils } from '@minecraft/math';

function createNoBlockExplosion(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  const explodeNoBlocksLoc = Vector3Utils.floor(Vector3Utils.add(targetLocation, { x: 1, y: 2, z: 1 }));

  log('Creating an explosion of radius 15 that does not break blocks.');
  targetLocation.dimension.createExplosion(explodeNoBlocksLoc, 15, { breaksBlocks: false });
}

createExplosions.ts

import { DimensionLocation } from '@minecraft/server';
import { Vector3Utils } from '@minecraft/math';

function createExplosions(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  const explosionLoc = Vector3Utils.add(targetLocation, { x: 0.5, y: 0.5, z: 0.5 });

  log('Creating an explosion of radius 15 that causes fire.');
  targetLocation.dimension.createExplosion(explosionLoc, 15, { causesFire: true });

  const belowWaterLoc = Vector3Utils.add(targetLocation, { x: 3, y: 1, z: 3 });

  log('Creating an explosion of radius 10 that can go underwater.');
  targetLocation.dimension.createExplosion(belowWaterLoc, 10, { allowUnderwater: true });
}

fillBlocks()

fillBlocks(volume, block, options?): ListBlockVolume

World Mutation Beta

Parameters

volume

BlockVolumeBase

Volume of blocks to be filled.

block

string | BlockPermutation | BlockType

Type of block to fill the volume with.

options?

BlockFillOptions

A set of additional options, such as a block filter which can be used to include / exclude specific blocks in the fill.

Returns

ListBlockVolume

Returns a ListBlockVolume which contains all the blocks that were placed.

Remarks

Fills an area of blocks with a specific block type.

Throws

This function can throw errors.

EngineError

Error

UnloadedChunksError


getBiome()

getBiome(location): BiomeType

Beta

Parameters

location

Vector3

Location at which to check the biome.

Returns

BiomeType

Remarks

Returns the biome type at the specified location.

Throws

An error will be thrown if the location is out of world bounds. An error will be thrown if the location is in an unloaded chunk.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


getBlock()

getBlock(location): Block | undefined

Beta

Parameters

location

Vector3

The location at which to return a block.

Returns

Block | undefined

Block at the specified location, or 'undefined' if asking for a block at an unloaded chunk.

Remarks

Returns a block instance at the given location.

Throws

PositionInUnloadedChunkError: Exception thrown when trying to interact with a Block object that isn't in a loaded and ticking chunk anymore

PositionOutOfWorldBoundariesError: Exception thrown when trying to interact with a position outside of dimension height range

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


getBlockAbove()

getBlockAbove(location, options?): Block | undefined

Beta

Parameters

location

Vector3

Location to retrieve the block above from.

options?

BlockRaycastOptions

The options to decide if a block is a valid result.

Returns

Block | undefined

Remarks

Gets the first block found above a given block location based on the given options (by default will find the first solid block above).

Throws

This function can throw errors.


getBlockBelow()

getBlockBelow(location, options?): Block | undefined

Beta

Parameters

location

Vector3

Location to retrieve the block below from.

options?

BlockRaycastOptions

The options to decide if a block is a valid result.

Returns

Block | undefined

Remarks

Gets the first block found below a given block location based on the given options (by default will find the first solid block below).

Throws

This function can throw errors.


getBlockFromRay()

getBlockFromRay(location, direction, options?): BlockRaycastHit | undefined

Beta

Parameters

location

Vector3

Location from where to initiate the ray check.

direction

Vector3

Vector direction to cast the ray.

options?

BlockRaycastOptions

Additional options for processing this raycast query.

Returns

BlockRaycastHit | undefined

Remarks

Gets the first block that intersects with a vector emanating from a location.

Throws

This function can throw errors.


getBlocks()

getBlocks(volume, options, allowUnloadedChunks?): ListBlockVolume

Beta

Parameters

volume

BlockVolumeBase

Volume of blocks that will be checked.

options

BlockQueryOptions

Block query options including filter criteria and optional closest/farthest distance sorting from a location.

allowUnloadedChunks?

boolean

If set to true will suppress the UnloadedChunksError if some or all of the block volume is outside of the loaded chunks. Will only check the block locations that are within the loaded chunks in the volume. Defaults to: false

Returns

ListBlockVolume

Returns the ListBlockVolume that contains all the block locations that satisfied the block query options.

Preview

Remarks

Gets all the blocks in a volume that satisfy the block query options.

Throws

This function can throw errors.

ArgumentOutOfBoundsError

Error

InvalidArgumentError

UnloadedChunksError


getEntities()

getEntities(options?): Entity[]

Beta

Parameters

options?

EntityQueryOptions

Additional options that can be used to filter the set of entities returned.

Returns

Entity[]

An entity array.

Remarks

Returns a set of entities based on a set of conditions defined via the EntityQueryOptions set of filter criteria.

Throws

This function can throw errors.

CommandError

InvalidArgumentError

Examples

bounceSkeletons.ts

import { EntityQueryOptions, DimensionLocation } from '@minecraft/server';

function bounceSkeletons(targetLocation: DimensionLocation) {
  const mobs = ['creeper', 'skeleton', 'sheep'];

  // create some sample mob data
  for (let i = 0; i < 10; i++) {
    targetLocation.dimension.spawnEntity(mobs[i % mobs.length], targetLocation);
  }

  const eqo: EntityQueryOptions = {
    type: 'skeleton',
  };

  for (const entity of targetLocation.dimension.getEntities(eqo)) {
    entity.applyKnockback(0, 0, 0, 1);
  }
}

tagsQuery.ts

import { EntityQueryOptions, DimensionLocation } from '@minecraft/server';

function tagsQuery(targetLocation: DimensionLocation) {
  const mobs = ['creeper', 'skeleton', 'sheep'];

  // create some sample mob data
  for (let i = 0; i < 10; i++) {
    const mobTypeId = mobs[i % mobs.length];
    const entity = targetLocation.dimension.spawnEntity(mobTypeId, targetLocation);
    entity.addTag('mobparty.' + mobTypeId);
  }

  const eqo: EntityQueryOptions = {
    tags: ['mobparty.skeleton'],
  };

  for (const entity of targetLocation.dimension.getEntities(eqo)) {
    entity.kill();
  }
}

testThatEntityIsFeatherItem.ts

import { EntityItemComponent, EntityComponentTypes, DimensionLocation } from '@minecraft/server';

function testThatEntityIsFeatherItem(
  log: (message: string, status?: number) => void,
  targetLocation: DimensionLocation
) {
  const items = targetLocation.dimension.getEntities({
    location: targetLocation,
    maxDistance: 20,
  });

  for (const item of items) {
    const itemComp = item.getComponent(EntityComponentTypes.Item) as EntityItemComponent;

    if (itemComp) {
      if (itemComp.itemStack.typeId.endsWith('feather')) {
        log('Success! Found a feather', 1);
      }
    }
  }
}

getEntitiesAtBlockLocation()

getEntitiesAtBlockLocation(location): Entity[]

Beta

Parameters

location

Vector3

The location at which to return entities.

Returns

Entity[]

Zero or more entities at the specified location.

Remarks

Returns a set of entities at a particular location.


getEntitiesFromRay()

getEntitiesFromRay(location, direction, options?): EntityRaycastHit[]

Beta

Parameters

location

Vector3

direction

Vector3

options?

EntityRaycastOptions

Additional options for processing this raycast query.

Returns

EntityRaycastHit[]

Remarks

Gets entities that intersect with a specified vector emanating from a location.

Throws

This function can throw errors.

EngineError

InvalidArgumentError

InvalidEntityError

UnsupportedFunctionalityError


getGeneratedStructures()

getGeneratedStructures(location): any[]

Beta

Parameters

location

Vector3

Location at which to check for structures.

Returns

any[]

Remarks

Returns a vector of generated structures that contain the specified location (ex: Pillager Outpost, Mineshaft, etc.). The vector will be empty if no structures are found.

Throws

An error will be thrown if the location is out of world bounds. An error will be thrown if the location is in an unloaded chunk.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


getLightLevel()

getLightLevel(location): number

Beta

Parameters

location

Vector3

Location of the block we want to check the brightness of.

Returns

number

The brightness level on the block.

Remarks

Returns the total brightness level of light shining on a certain block position.

Throws

This function can throw errors.

InvalidArgumentError

LocationInUnloadedChunkError


getPlayers()

getPlayers(options?): Player[]

Beta

Parameters

options?

EntityQueryOptions

Additional options that can be used to filter the set of players returned.

Returns

Player[]

A player array.

Remarks

Returns a set of players based on a set of conditions defined via the EntityQueryOptions set of filter criteria.

Throws

This function can throw errors.

CommandError

InvalidArgumentError


getSkyLightLevel()

getSkyLightLevel(location): number

Beta

Parameters

location

Vector3

Position of the block we want to check the brightness of.

Returns

number

The brightness level on the block.

Remarks

Returns the brightness level of light shining from the sky on a certain block position.

Throws

This function can throw errors.

InvalidArgumentError

LocationInUnloadedChunkError


getTopmostBlock()

getTopmostBlock(locationXZ, minHeight?): Block | undefined

Beta

Parameters

locationXZ

VectorXZ

Location to retrieve the topmost block for.

minHeight?

number

The Y height to begin the search from. Defaults to the maximum dimension height.

Returns

Block | undefined

Remarks

Returns the highest block at the given XZ location.

Throws

This function can throw errors.


getWeather()

getWeather(): WeatherType

Beta

Returns

WeatherType

Returns a WeatherType that explains the broad category of weather that is currently going on.

Remarks

Returns the current weather.


isChunkLoaded()

isChunkLoaded(location): boolean

Beta

Parameters

location

Vector3

Location to check if the chunk is loaded.

Returns

boolean

Remarks

Returns true if the chunk at the given location is loaded (and valid for use with scripting).


placeFeature()

placeFeature(featureName, location, shouldThrow?): boolean

World Mutation Beta

Parameters

featureName

string

The string identifier for the feature.

location

Vector3

Location to place the feature.

shouldThrow?

boolean

Specifies if the function call will throw an error if the feature could not be placed. Note: The function call will always throw an error if using an unknown feature name or trying to place in a unloaded chunk. Defaults to: false

Returns

boolean

Remarks

Places the given feature into the dimension at the specified location.

Throws

An error will be thrown if the feature name is invalid. An error will be thrown if the location is in an unloaded chunk.

Error

InvalidArgumentError

LocationInUnloadedChunkError


placeFeatureRule()

placeFeatureRule(featureRuleName, location): boolean

World Mutation Beta

Parameters

featureRuleName

string

The string identifier for the feature rule.

location

Vector3

Location to place the feature rule.

Returns

boolean

Remarks

Places the given feature rule into the dimension at the specified location.

Throws

An error will be thrown if the feature rule name is invalid. An error will be thrown if the location is in an unloaded chunk.

InvalidArgumentError

LocationInUnloadedChunkError


playSound()

playSound(soundId, location, soundOptions?): SoundInstance

World Mutation Beta

Parameters

soundId

string

Identifier of the sound.

location

Vector3

Location of the sound.

soundOptions?

WorldSoundOptions

Additional options for configuring additional effects for the sound.

Returns

SoundInstance

Remarks

Plays a sound for all players.

Throws

An error will be thrown if volume is less than 0.0. An error will be thrown if fade is less than 0.0. An error will be thrown if pitch is less than 0.01. An error will be thrown if volume is less than 0.0.

EngineError

PropertyOutOfBoundsError


runCommand()

runCommand(commandString): CommandResult

World Mutation Beta

Parameters

commandString

string

Command to run. Note that command strings should not start with slash.

Returns

CommandResult

Returns a command result with a count of successful values from the command.

Remarks

Runs a command synchronously using the context of the broader dimenion.

Throws

Throws an exception if the command fails due to incorrect parameters or command syntax, or in erroneous cases for the command. Note that in many cases, if the command does not operate (e.g., a target selector found no matches), this method will not throw an exception.

CommandError


setBlockPermutation()

setBlockPermutation(location, permutation): void

World Mutation Beta

Parameters

location

Vector3

The location within the dimension to set the block.

permutation

BlockPermutation

The block permutation to set.

Returns

void

Remarks

Sets a block in the world using a BlockPermutation. BlockPermutations are blocks with a particular state.

Throws

Throws if the location is within an unloaded chunk or outside of the world bounds.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


setBlockType()

setBlockType(location, blockType): void

World Mutation Beta

Parameters

location

Vector3

The location within the dimension to set the block.

blockType

string | BlockType

The type of block to set. This can be either a string identifier or a BlockType. The default block permutation is used.

Returns

void

Remarks

Sets a block at a given location within the dimension.

Throws

Throws if the location is within an unloaded chunk or outside of the world bounds.

Error

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


setWeather()

setWeather(weatherType, duration?): void

World Mutation Beta

Parameters

weatherType

WeatherType

Set the type of weather to apply.

duration?

number

Sets the duration of the weather (in ticks). If no duration is provided, the duration will be set to a random duration between 300 and 900 seconds. Bounds: [1, 1000000]

Returns

void

Remarks

Sets the current weather within the dimension

Throws

This function can throw errors.


spawnEntity()

spawnEntity<T>(identifier, location, options?): Entity

World Mutation Beta

Type Parameters

T

T = never

Parameters

identifier

EntityIdentifierType<NoInfer<T>>

Identifier of the type of entity to spawn. If no namespace is specified, 'minecraft:' is assumed.

location

Vector3

The location at which to create the entity.

options?

SpawnEntityOptions

Returns

Entity

Newly created entity at the specified location.

Remarks

Creates a new entity (e.g., a mob) at the specified location.

Throws

This function can throw errors.

EntitySpawnError

InvalidArgumentError

InvalidEntityError

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError

Examples

spawnAdultHorse.ts

import { DimensionLocation } from '@minecraft/server';
import { Vector3Utils } from '@minecraft/math';

function spawnAdultHorse(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  log('Create a horse and triggering the ageable_grow_up event, ensuring the horse is created as an adult');
  targetLocation.dimension.spawnEntity(
    'minecraft:horse<minecraft:ageable_grow_up>',
    Vector3Utils.add(targetLocation, { x: 0, y: 1, z: 0 })
  );
}

quickFoxLazyDog.ts

import { DimensionLocation } from '@minecraft/server';
import { MinecraftEntityTypes, MinecraftEffectTypes } from '@minecraft/vanilla-data';

function quickFoxLazyDog(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  const fox = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Fox, {
    x: targetLocation.x + 1,
    y: targetLocation.y + 2,
    z: targetLocation.z + 3,
  });

  fox.addEffect(MinecraftEffectTypes.Speed, 10, {
    amplifier: 2,
  });
  log('Created a fox.');

  const wolf = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Wolf, {
    x: targetLocation.x + 4,
    y: targetLocation.y + 2,
    z: targetLocation.z + 3,
  });
  wolf.addEffect(MinecraftEffectTypes.Slowness, 10, {
    amplifier: 2,
  });
  wolf.isSneaking = true;
  log('Created a sneaking wolf.', 1);
}

triggerEvent.ts

import { DimensionLocation } from '@minecraft/server';
import { MinecraftEntityTypes } from '@minecraft/vanilla-data';

function triggerEvent(targetLocation: DimensionLocation) {
  const creeper = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Creeper, targetLocation);

  creeper.triggerEvent('minecraft:start_exploding_forced');
}

spawnItem()

spawnItem(itemStack, location): Entity

World Mutation Beta

Parameters

itemStack

ItemStack

location

Vector3

The location at which to create the item stack.

Returns

Entity

Newly created item stack entity at the specified location.

Remarks

Creates a new item stack as an entity at the specified location.

Throws

This function can throw errors.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError

Examples

itemStacks.ts

import { ItemStack, DimensionLocation } from '@minecraft/server';
import { MinecraftItemTypes } from '@minecraft/vanilla-data';

function itemStacks(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  const oneItemLoc = { x: targetLocation.x + targetLocation.y + 3, y: 2, z: targetLocation.z + 1 };
  const fiveItemsLoc = { x: targetLocation.x + 1, y: targetLocation.y + 2, z: targetLocation.z + 1 };
  const diamondPickaxeLoc = { x: targetLocation.x + 2, y: targetLocation.y + 2, z: targetLocation.z + 4 };

  const oneEmerald = new ItemStack(MinecraftItemTypes.Emerald, 1);
  const onePickaxe = new ItemStack(MinecraftItemTypes.DiamondPickaxe, 1);
  const fiveEmeralds = new ItemStack(MinecraftItemTypes.Emerald, 5);

  log(`Spawning an emerald at (${oneItemLoc.x}, ${oneItemLoc.y}, ${oneItemLoc.z})`);
  targetLocation.dimension.spawnItem(oneEmerald, oneItemLoc);

  log(`Spawning five emeralds at (${fiveItemsLoc.x}, ${fiveItemsLoc.y}, ${fiveItemsLoc.z})`);
  targetLocation.dimension.spawnItem(fiveEmeralds, fiveItemsLoc);

  log(`Spawning a diamond pickaxe at (${diamondPickaxeLoc.x}, ${diamondPickaxeLoc.y}, ${diamondPickaxeLoc.z})`);
  targetLocation.dimension.spawnItem(onePickaxe, diamondPickaxeLoc);
}

spawnFeatherItem.ts

import { ItemStack, DimensionLocation } from '@minecraft/server';
import { MinecraftItemTypes } from '@minecraft/vanilla-data';

function spawnFeatherItem(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
  const featherItem = new ItemStack(MinecraftItemTypes.Feather, 1);

  targetLocation.dimension.spawnItem(featherItem, targetLocation);
  log(`New feather created at ${targetLocation.x}, ${targetLocation.y}, ${targetLocation.z}!`);
}

spawnParticle()

spawnParticle(effectName, location, molangVariables?): void

World Mutation Beta

Parameters

effectName

string

Identifier of the particle to create.

location

Vector3

The location at which to create the particle emitter.

molangVariables?

MolangVariableMap

A set of optional, customizable variables that can be adjusted for this particle.

Returns

void

Remarks

Creates a new particle emitter at a specified location in the world.

Throws

This function can throw errors.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError

Example

spawnParticle.ts

import { MolangVariableMap, DimensionLocation } from '@minecraft/server';

function spawnParticle(targetLocation: DimensionLocation) {
  for (let i = 0; i < 100; i++) {
    const molang = new MolangVariableMap();

    molang.setColorRGB('variable.color', { red: Math.random(), green: Math.random(), blue: Math.random() });

    const newLocation = {
      x: targetLocation.x + Math.floor(Math.random() * 8) - 4,
      y: targetLocation.y + Math.floor(Math.random() * 8) - 4,
      z: targetLocation.z + Math.floor(Math.random() * 8) - 4,
    };
    targetLocation.dimension.spawnParticle('minecraft:colored_flame_particle', newLocation, molang);
  }
}

spawnXp()

spawnXp(location, amount): void

Beta World Mutation

Parameters

location

Vector3

The location at which to spawn the experience orb.

amount

number

The amount of experience to give the experience orb. Bounds: [1, 12000]

Returns

void

Remarks

Spawns an experience orb at a specified location in the dimension.

Throws

This function can throw errors.

LocationInUnloadedChunkError

LocationOutOfWorldBoundariesError


stopAllSounds()

stopAllSounds(): void

Beta World Mutation

Returns

void

Remarks

Stops all sounds from playing for all players.


stopSound()

stopSound(soundId): void

Beta World Mutation

Parameters

soundId

string

Identifier of the sound.

Returns

void

Remarks

Stops a sound from playing for all players.

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