Interface: IMinimapPropertyItemOptions experimental
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Optional properties for Minimap property item
Extends
Properties
alignment?
optionalalignment?:LayoutAlignment
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Remarks
Alignment of the map in the container. If not defined, LayoutAlignment.Center is used.
clickable?
optionalclickable?:boolean
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Remarks
Whether the minimap is clickable. If undefined, defaults to true.
customMarkerIcons?
optionalcustomMarkerIcons?:Record<string,string>
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Remarks
Custom marker icon registration. Maps the iconIdentifier (used when adding custom markers via addCustomMarker) to image resource paths for UI rendering. Only needed for Custom marker type. Multiplayer and Location use built-in icons.
enable?
optionalenable?:boolean
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Remarks
Initial enabled state of property item. If undefined, it will default to true.
Inherited from
IPropertyItemOptionsBase.enable
isMeMarkerShown?
optionalisMeMarkerShown?:boolean
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Remarks
Whether to show me marker on the minimap. If undefined, defaults to true.
mapImageSize?
optionalmapImageSize?:number| {height:number;width:number; }
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Remarks
Size of the map image. If undefined, defaults to 35.
onClick?
optionalonClick?: (worldX,worldY,worldZ) =>void
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Parameters
worldX
number
worldY
number
worldZ
number
Returns
void
Remarks
Called when the minimap is clicked.
style?
optionalstyle?:PaneItemStyle
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Remarks
Optional styling overrides for the item.
Inherited from
IPropertyItemOptionsBase.style
visible?
optionalvisible?:boolean
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Remarks
Initial visibility state of property item. If undefined, it will default to true.
Inherited from
IPropertyItemOptionsBase.visible
visibleMarkerTypes?
optionalvisibleMarkerTypes?:MinimapMarkerType[]
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Remarks
Per-type marker visibility. If omitted, no marker types are shown. Only controls presentation. Markers must be added via C++ API to exist.
