For AI agents: the complete documentation index is available at /llms.txt, the full documentation bundle is available at /llms-full.txt, and this page is available as Markdown at /server-editor/interfaces/IMinimapPropertyItemOptions.md.

Interface: IMinimapPropertyItemOptions experimental

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Optional properties for Minimap property item

Extends

Properties

alignment?

optional alignment?: LayoutAlignment

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Remarks

Alignment of the map in the container. If not defined, LayoutAlignment.Center is used.


clickable?

optional clickable?: boolean

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Remarks

Whether the minimap is clickable. If undefined, defaults to true.


customMarkerIcons?

optional customMarkerIcons?: Record<string, string>

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Remarks

Custom marker icon registration. Maps the iconIdentifier (used when adding custom markers via addCustomMarker) to image resource paths for UI rendering. Only needed for Custom marker type. Multiplayer and Location use built-in icons.


enable?

optional enable?: boolean

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Remarks

Initial enabled state of property item. If undefined, it will default to true.

Inherited from

IPropertyItemOptionsBase.enable


isMeMarkerShown?

optional isMeMarkerShown?: boolean

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Remarks

Whether to show me marker on the minimap. If undefined, defaults to true.


mapImageSize?

optional mapImageSize?: number | { height: number; width: number; }

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Remarks

Size of the map image. If undefined, defaults to 35.


onClick?

optional onClick?: (worldX, worldY, worldZ) => void

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Parameters

worldX

number

worldY

number

worldZ

number

Returns

void

Remarks

Called when the minimap is clicked.


style?

optional style?: PaneItemStyle

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Remarks

Optional styling overrides for the item.

Inherited from

IPropertyItemOptionsBase.style


visible?

optional visible?: boolean

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Remarks

Initial visibility state of property item. If undefined, it will default to true.

Inherited from

IPropertyItemOptionsBase.visible


visibleMarkerTypes?

optional visibleMarkerTypes?: MinimapMarkerType[]

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Remarks

Per-type marker visibility. If omitted, no marker types are shown. Only controls presentation. Markers must be added via C++ API to exist.