Class: LevelStorage experimental
dataBeta
控制服务器如何保存到磁盘。仅在专用服务器上可用。
Controls how the server saves to disk. Only available on dedicated server.
Methods
saveHold()
saveHold():
void
World Mutation Beta
Returns
void
Remarks
停止服务器写入世界文件,并开始创建快照。
Disables the server writing to the world files and begins creating a snapshot.
Throws
This function can throw errors.
LevelStorageSaveStateChangeError
saveQuery()
saveQuery():
LevelStorageQuerySnapshotFile[]
World Mutation Beta
Returns
LevelStorageQuerySnapshotFile[]
Remarks
返回当前快照(如果正在创建快照)中每个文件的路径和大小。
Returns the path and size of every file in the current snapshot if a snapshot is being taken.
Throws
This function can throw errors.
LevelStorageSaveStateChangeError
saveResume()
saveResume():
void
World Mutation Beta
Returns
void
Remarks
重新启用服务器将世界状态写入文件,并移除快照。
Re-enables server writing world state to files and removes snapshot.
Throws
This function can throw errors.
LevelStorageSaveStateChangeError
